![]() This generation was the first to have both the male and female figures be modeled from the same base unimesh, allowing Victoria 3 and Michael 3 to easily share poses, texture maps and even morph targets. This was also the first figure for which neither Victoria nor Michael had genitals modeled on the body mesh V3 provided a fine enough poly count in the region to make it possible for third party morphers to design their own while Michael 3s genitals were a parented prop (which continued with the next generation). This figure has an even higher density of polygons (74,510 polygons compare to 28,989 polys for V1 and V2 6 ) with improvement in rigging over the previous millennium figures. The mesh for Victoria 4.0 was developed using Luxologys modo.
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